Saturday, November 9, 2019

Outer Worlds Complete

Previously, my excuse for not posting in a while was that ArcheAge wasn't inspiring me to say much about it. Now we have the opposite problem. During a busy week, my time was spent engrossed in The Outer Worlds instead of writing.

After approximately 24 hours of game time we've hit the final credits. I do believe I've hit just about every quest and experienced every major decision. Most people seem to have 30 hours for a complete run so I suppose it's possible I may have missed something, but I feel like I had a complete playthrough on Normal difficulty.

So I haven't really played Fallout 3/4/New Vegas so I don't have a great point of reference to compare Outer Worlds with. (I did play bits of Fallout 1/2/Tactics back in the day but I was young enough not to remember much of it.) But in a vacuum I thought it was a competent western RPG that occasionally rose up to great. The voice acting was top-notch for instance, but lacked the dedicated motion capture that Anthem had that really sold the talking bits. The combat was fine and fluid, but I don't feel like my skills or weapon choices had interesting impacts on what I was doing. The overall story was good, but nothing we hadn't really seen before. Some notable exceptions were some of the companion quests, with Vicar Max's questline as an unexpected peak.

Once I started dumping points into the various Dialogue stats, I found the writing rising to the occasion when it needed to. There is a "sorta secret ending" in the game that had me laughing so hard I was nearly in tears. I can't remember the last time a video game did that. The game is genuinely funny, and often (but not always) strings together coherent conversations regardless of how wild your inputs may be. Your choices in the game have some obvious cause and effect that is enjoyable to see play out. However, there are couple of points, one major one in particular, where the game takes a baffling turn in response to one of your choices you are forced to make. I don't want to go into spoilers, and not everyone's play through will run into this, but it was a clear case of the developers wanting to create a cool event and then backing the dialogue choices into causing it.

It was a fun run, particularly when I effectively spent $1 on it. I tend to grade things on a 5-star system.
  • 5 - A game so good even people who normally don't play video games should give it a try.
  • 4 - A game everyone who owns a console or a decent computer should at least give it a shot.
  • 3 - A game that fans of a particular genre or IP should give a go.
  • 2 - A game that can probably be ignored by everyone.
  • 1 - A game so bad that you have to play it.
I think Outer Worlds is something like a 3.8, rounded up to 4. In a vacuum that's pretty darn good, particularly in a genre that can be as difficult to pull off as Western RPGs are. But considering how many RPGs I play nowadays are so encumbered by their business aspects, it's just refreshing to play a game, enjoy it, finish it, and uninstall it. I've longed for this pedestrian exchange many times on this blog, it's nice to have it fully realized. The game was being developed before Microsoft's purchase of Obsidian added it to the Xbox Game Pass, but it's my hope that subscription services will let single player stories like this stand on their own again, without being swamped in microtransaction bullshit.

I'd like to go into detail about more Outer World specifics, but I'll give people a little bit more time to play through the game themselves. In the mean time, if you were on the fence and have a dollar to spare, I think it's well worth your time.

My goal for the month was to finish 5 Game Pass games. So far that's one down, which is not exactly on pace. Even worse, the next game that I picked up, F1 2018, isn't exactly a game you can "beat". It's a racing sim version of the real life Formula 1 racing series. I've enjoyed previously racing games by Codemasters before, but haven't paid much attention to Formula 1 in general since the 90s. Now that me and Mrs. Everwake have been watching cable again, I've been pleasantly surprised to enjoy some racing coverage on our early Sunday mornings. I've excited by it now, although the current season is almost over. That's probably for the best, as auto racing tends to be a little bit boring to watch, but much more fun to play. Anyways, I'm playing through a race weekend every day, so if I can finish up one full season of the game I'm going to consider that "complete".

Also a negative for my game completion goal: after I finish up this post I begin packing for a 5 day trip to Texas. A good opportunity to use my Switch and escape the Minnesota winter, but not an opportunity to do much PC gaming. I could take my laptop, but it mostly just runs Excel really well, and I suspect Microsoft hasn't added achievement for that program yet.

Either way, I imported a physical copy of the Dragon Quest 1+2+3 remaster for my Switch, and I'm looking forward to grinding out some levels during a very long layover. Going from Outer Worlds to Dragon Quest 1 is certainly some whiplash, but sometimes it's nice to have reminder about how far we've come.

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